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» Graph-Theoretic Solutions to Computational Geometry Problems
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CVPR
2000
IEEE
14 years 7 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum
ECCV
1998
Springer
14 years 7 months ago
Motion Recovery from Image Sequences: Discrete Viewpoint vs. Differential Viewpoint
Abstract. The aim of this paper is to explore intrinsic geometric methods of recovering the three dimensional motion of a moving camera from a sequence of images. Generic similarit...
Yi Ma, Jana Kosecka, Shankar Sastry
COMPGEOM
2006
ACM
13 years 11 months ago
A fast k-means implementation using coresets
In this paper we develop an efficient implementation for a k-means clustering algorithm. The novel feature of our algorithm is that it uses coresets to speed up the algorithm. A ...
Gereon Frahling, Christian Sohler
PRESENCE
2006
104views more  PRESENCE 2006»
13 years 5 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...