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IVEVA
2004
13 years 6 months ago
Groups and Crowds with behaviors specified in the environment
Abstract. In this paper we describe a system where behavior of characters and groups of characters are determined by assigning attributes to groups and individuals hierarchically a...
Isaac Rudomín, Fernando Perez, Erik Mill&aa...
CGF
2004
82views more  CGF 2004»
13 years 4 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
HCI
2007
13 years 6 months ago
A Distributed Framework for Scalable Large-Scale Crowd Simulation
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
IAT
2010
IEEE
13 years 2 months ago
Modeling Dynamic Groups for Agent-Based Pedestrian Crowd Simulations
Group modeling is still an open challenge problem in pedestrian crowd simulations. Most existing work is based on socio-psychological models which can only describe the dynamics o...
Fasheng Qiu, Xiaolin Hu
CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 4 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...