Abstract. This paper presents a new approach for fitting a 3D morphable model to images of faces, using self-adapting feature layers (SAFL). The algorithm integrates feature detect...
This paper investigates the use of range images of faces for recognizing people. 3D scans of faces lead to range images that are linearly projected to low-dimensional subspaces fo...
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...