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JMM2
2006
146views more  JMM2 2006»
13 years 6 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
SWARM
2008
SPRINGER
149views Optimization» more  SWARM 2008»
13 years 6 months ago
Self-organized flocking in mobile robot swarms
In this paper, we study self-organized flocking in a swarm of mobile robots. We present Kobot, a mobile robot platform developed specifically for swarm robotic studies. We describe...
Ali Emre Turgut, Hande Çelikkanat, Fatih G&...
CGF
1998
213views more  CGF 1998»
13 years 5 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
AAMAS
1999
Springer
13 years 5 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...
COMCOM
2008
104views more  COMCOM 2008»
13 years 5 months ago
A network-assisted mobile VPN for securing users data in UMTS
This paper proposes a network-assisted mobile Virtual Private Network (mVPN) security scheme that provides secure remote access to corporate resources over the Universal Mobile Te...
Christos Xenakis, Christoforos Ntantogian, Ioannis...