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AAMAS
1999
Springer

Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous

13 years 4 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In particular, even though avatars function within conversational environments (for example, chat or games), and even though they often resemble humans (with a head, hands, and a body) they are incapable of representing the kinds of knowledge that humans have about how to use the body during communication. Humans, however, do make extensive use of the visual channel for interaction management where many subtle and even involuntary cues are read from stance, gaze and gesture. We argue that the modeling and animation of such fundamental behavior is crucial for the credibility and effectiveness of the virtual interaction in chat. By treating the avatar as a communicative agent, we propose a method to automate the animation of important communicative behavior, deriving from work in conversation and discourse theory. B...
Justine Cassell, Hannes Högni Vilhjálm
Added 22 Dec 2010
Updated 22 Dec 2010
Type Journal
Year 1999
Where AAMAS
Authors Justine Cassell, Hannes Högni Vilhjálmsson
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