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CGF
1998
213views more  CGF 1998»
13 years 5 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
UIST
1993
ACM
13 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
EON
2003
13 years 7 months ago
OntoTrack: Fast Browsing and Easy Editing of Large Ontologie
Abstract. OntoTrack is a new browsing and editing “in-one-view” ontology authoring tool. It combines a sophisticated graphical layout with mouse enabled editing features optimi...
Thorsten Liebig, Olaf Noppens
QOFIS
2000
Springer
13 years 9 months ago
The Direct Adjustment Algorithm: A TCP-Friendly Adaptation Scheme
Many distributed multimedia applications have the ability to adapt to uctuations in the network conditions. By adjusting temporal and spatial quality to available bandwidth, or man...
Dorgham Sisalem, Henning Schulzrinne
ETFA
2005
IEEE
13 years 11 months ago
Fork-lift truck simulator for training in industrial environment
: Since their first usage simulators have been employed in training staff in civil aeronautics and in military fields to improve driving skills without compromising safety of peopl...
Massimo Bergamasco, S. Perotti, Carlo Alberto Aviz...