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» Hierarchical Traces for Reduced NSM Memory Requirements
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AFRIGRAPH
2004
ACM
13 years 11 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
CGF
2008
150views more  CGF 2008»
13 years 6 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
ICPR
2010
IEEE
13 years 6 months ago
Approximate Belief Propagation by Hierarchical Averaging of Outgoing Messages
Abstract—This paper presents an approximate belief propagation algorithm that replaces outgoing messages from a node with the averaged outgoing message and propagates messages fr...
Koichi Ogawara
ICCAD
2008
IEEE
125views Hardware» more  ICCAD 2008»
14 years 3 months ago
A succinct memory model for automated design debugging
— In today’s complex SoC designs, verification and debugging are becoming ever more crucial and increasingly timeconsuming tasks. The prevalence of embedded memories adds to t...
Brian Keng, Hratch Mangassarian, Andreas G. Veneri...
CGF
2008
83views more  CGF 2008»
13 years 6 months ago
Shallow Bounding Volume Hierarchies for Fast SIMD Ray Tracing of Incoherent Rays
Photorealistic image synthesis is a computationally demanding task that relies on ray tracing for the evaluation of integrals. Rendering time is dominated by tracing long paths th...
Holger Dammertz, Johannes Hanika, Alexander Keller