Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Abstract—This paper presents an approximate belief propagation algorithm that replaces outgoing messages from a node with the averaged outgoing message and propagates messages fr...
— In today’s complex SoC designs, verification and debugging are becoming ever more crucial and increasingly timeconsuming tasks. The prevalence of embedded memories adds to t...
Brian Keng, Hratch Mangassarian, Andreas G. Veneri...
Photorealistic image synthesis is a computationally demanding task that relies on ray tracing for the evaluation of integrals. Rendering time is dominated by tracing long paths th...
Holger Dammertz, Johannes Hanika, Alexander Keller