We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
Abstract. The rendering of lower resolution image data on higher resolution displays has become a very common task, in particular because of the increasing popularity of webcams, c...
Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obt...
Daniel P. Playne, Mitchell Johnson, Kenneth A. Haw...
Graphics processing units (GPU) are increasingly being used for general purpose computing. We present implementations of large integer modular exponentiation, the core of public-ke...
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...