Sciweavers

23 search results - page 2 / 5
» High Performance Direct Gravitational N-body Simulations on ...
Sort
View
3DPVT
2006
IEEE
212views Visualization» more  3DPVT 2006»
13 years 11 months ago
High-Performance Multi-View Reconstruction
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
Christopher Zach, Mario Sormann, Konrad F. Karner
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
13 years 11 months ago
GPU-Based Edge-Directed Image Interpolation
Abstract. The rendering of lower resolution image data on higher resolution displays has become a very common task, in particular because of the increasing popularity of webcams, c...
Martin Kraus, Mike Eissele, Magnus Strengert
CDES
2009
170views Hardware» more  CDES 2009»
13 years 6 months ago
Benchmarking GPU Devices with N-Body Simulations
Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obt...
Daniel P. Playne, Mitchell Johnson, Kenneth A. Haw...
AFRICACRYPT
2009
Springer
13 years 3 months ago
Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware
Graphics processing units (GPU) are increasingly being used for general purpose computing. We present implementations of large integer modular exponentiation, the core of public-ke...
Owen Harrison, John Waldron
AGS
2009
Springer
14 years 5 days ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...