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» High school computing clubs: a pilot study
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DIGRA
2005
Springer
13 years 10 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
IIE
2008
74views more  IIE 2008»
13 years 4 months ago
The First Decade of Informatics in Dutch High Schools
Abstract. Informatics is currently being taught in high schools all over the world. In the Netherlands, where all students are expected to become computer literate in the lower gra...
Natasa Grgurina, Jos Tolboom
IADIS
2004
13 years 6 months ago
High School Students and the Digital Age
The computer revolution and Internet expansion in parallel with multimedia advancement have radically changed the way that knowledge is disseminated. All over the world researches...
Paraskevi Mentzelou, Tanya Kyriakidou, Veronica Sa...
ASSETS
2005
ACM
13 years 6 months ago
Autism/excel study
Five high school students with ASD (autistic spectrum disorder) participating in the Excel/Autism study were able to demonstrate mastery of a set of Excel topics. The Excel curric...
Mary Hart
GI
2009
Springer
13 years 2 months ago
A Framework for Visuo-Haptic Simulation of Puncture Interventions
: A framework for virtual reality based training of puncture interventions is presented. The system uses a haptic device with six degrees of freedom (6DOF) to enable realistic forc...
Matthias Färber, David Dalek, Christian R. Ha...