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AAI
2000
122views more  AAI 2000»
13 years 4 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
CCGRID
2010
IEEE
13 years 6 months ago
A High-Level Interpreted MPI Library for Parallel Computing in Volunteer Environments
Idle desktops have been successfully used to run sequential and master-slave task parallel codes on a large scale in the context of volunteer computing. However, execution of messa...
Troy P. LeBlanc, Jaspal Subhlok, Edgar Gabriel
WSC
2004
13 years 6 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ACL
2010
13 years 3 months ago
Reading between the Lines: Learning to Map High-Level Instructions to Commands
In this paper, we address the task of mapping high-level instructions to sequences of commands in an external environment. Processing these instructions is challenging--they posit...
S. R. K. Branavan, Luke S. Zettlemoyer, Regina Bar...
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
13 years 9 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser