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» High-Performance Software Rasterization on GPUs
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EGH
2011
Springer
7 years 7 months ago
High-Performance Software Rasterization on GPUs
In this paper, we implement an efficient, completely software-based graphics pipeline on a GPU. Unlike previous approaches, we obey ordering constraints imposed by current graphi...
Samuli Laine, Tero Karras
JCPHY
2011
192views more  JCPHY 2011»
7 years 10 months ago
Fast analysis of molecular dynamics trajectories with graphics processing units - Radial distribution function histogramming
The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in ...
Benjamin G. Levine, John E. Stone, Axel Kohlmeyer
EGH
2011
Springer
7 years 7 months ago
VoxelPipe: A Programmable Pipeline for 3D Voxelization
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
Jacopo Pantaleoni
SPAA
2012
ACM
6 years 9 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra
ESTIMEDIA
2009
Springer
9 years 2 months ago
Software parallel CAVLC encoder based on stream processing
—Real-time encoding of high-definition H.264 video is a challenge to current embedded programmable processors. Emerging stream processing methods supported by most GPUs and progr...
Ju Ren, Yi He, Wei Wu, Mei Wen, Nan Wu, Chunyuan Z...
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