Sciweavers

13 search results - page 1 / 3
» How Qualitative Spatial Reasoning Can Improve Strategy Game ...
Sort
View
EXPERT
2002
103views more  EXPERT 2002»
13 years 4 months ago
How Qualitative Spatial Reasoning Can Improve Strategy Game AIs
Spatial reasoning is a major source of difficulties for strategy game AIs. We conjecture that qualitative spatial reasoning techniques can help overcome these difficulties. We bri...
Kenneth D. Forbus, James V. Mahoney, Kevin Dill
AIIDE
2008
13 years 7 months ago
Adaptive Spatial Reasoning for Turn-based Strategy Games
The quality of AI opponents often leaves a lot to be desired, which poses many attractive challenges for AI researchers. In this respect, Turn-based Strategy (TBS) games are of pa...
Maurice H. J. Bergsma, Pieter Spronck
ICCBR
2005
Springer
13 years 10 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
IJCAI
2007
13 years 6 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
AAAI
2008
13 years 6 months ago
Bimodal Spatial Reasoning with Continuous Motion
Symbolic AI systems typically have difficulty reasoning about motion in continuous environments, such as determining whether a cornering car will clear a close obstacle. Bimodal s...
Samuel Wintermute, John E. Laird