We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Head-mounted displays (HMDs) that use a see-through display method allow for superimposing computer-generated images upon a real-world view. Such devices, however, normally restri...
Tobit Kollenberg, Alexander Neumann, Dorothe Schne...
The objective of this research is the exploration how affective knowledge used in global controlling mechanisms for public information systems with lifelike presentation agents wil...
We present further developments in our work on using data from real users to build a probabilistic model of user affect based on Dynamic Bayesian Networks (DBNs) and designed to de...