In this paper, we investigate human visual perception and establish a body of ground truth data elicited from human visual studies. We aim to build on the formative work of Ren, E...
Victoria J. Hodge, Garry Hollier, John P. Eakins, ...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
— In the eyes of many species, the optical nodal points of the cornea and lens do not lie on the axes of rotation of the eye. During eye movements, this lack of alignment produce...
The human visual system makes a great deal more of images than the elemental marks on a surface. In the course of viewing, creating, or editing a picture, we actively construct a ...
The visual fidelity (fidelity) of a design diagram affects perception and design performance. Hand-drawn diagrams are more effective working documents for early design tasks such ...
Louise Yeung, Beryl Plimmer, Brenda Lobb, Douglas ...