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» Human computing for interactive digital media
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CHI
2006
ACM
14 years 5 months ago
Discovering design drivers for mobile media solutions
We conducted user studies in 2000 and 2004 into digital media use, and discovered a number of constant findings even though the studies were separate both in geographically and ch...
Akseli Anttila, Younghee Jung
CHI
2004
ACM
14 years 5 months ago
Manipulating music: multimodal interaction for DJs
In this paper we consider the general goal of supporting physical manipulation of digital audio in a specific context: the performance disk jockey (DJ) seeking to migrate from vin...
Tim Beamish, Karon E. MacLean, Sidney Fels
ACMACE
2007
ACM
13 years 9 months ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...
JMLR
2010
93views more  JMLR 2010»
13 years 3 days ago
Interactive Pattern Recognition and Human Language Technology for Digital Audiovisual Content Processing
This paper describes ongoing research work by the Pattern Recognition and Human Language Technology (PRHLT) group (UPV PASCAL2 node) in two important technology transfer projects:...
Antonio L. Lagarda, Jorge Civera, Alfons Juan, Fra...
CHI
2003
ACM
13 years 10 months ago
SeismoSpin: a physical instrument for digital data
SeismoSpin is a novel interactive instrument designed around a “Disc-Jockey/mixer” metaphor that gives seismologists a quick and powerful way to explore earthquake data. The c...
Mark McKelvin, Ragnhild Nestande, Leticia Valdez, ...