Suppose two perspective views of four world points are given and that the intrinsic parameters are known but the camera poses and the world point positions are not. We prove that t...
We investigate 3-d visibility problems in which the viewing position moves along a straight flightpath. Specifically we focus on two problems: determining the points along the fli...
Marshall W. Bern, David P. Dobkin, David Eppstein,...
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
— In this paper we investigate the usage of persistent point feature histograms for the problem of aligning point cloud data views into a consistent global model. Given a collect...
Radu Bogdan Rusu, Nico Blodow, Zoltan Csaba Marton...
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...