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CGF
2008
156views more  CGF 2008»
13 years 5 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CVPR
2004
IEEE
13 years 9 months ago
Modeling Complex Motion by Tracking and Editing Hidden Markov Graphs
In this paper, we propose a generative model for representing complex motion, such as wavy river, dancing fire and dangling cloth. Our generative method consists of four component...
Yizhou Wang, Song Chun Zhu
ICMCS
2007
IEEE
142views Multimedia» more  ICMCS 2007»
13 years 9 months ago
Realistic Facial Animation Synthesis and Transfer Based on Flexible Expression Ratio Image
Geometry-controlled image warping performs well in exhibiting shape variations but bad in exhibiting wrinkle such as fossette. Successfully applied in expression cloning, Expressi...
Pith Xie, Yiqiang Chen, Junfa Liu
AMFG
2005
IEEE
314views Biometrics» more  AMFG 2005»
13 years 11 months ago
Two-Dimensional Non-negative Matrix Factorization for Face Representation and Recognition
Non-negative matrix factorization (NMF) is a recently developed method for finding parts-based representation of non-negative data such as face images. Although it has successfully...
Daoqiang Zhang, Songcan Chen, Zhi-Hua Zhou
SCALESPACE
2007
Springer
13 years 11 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré