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» Image-based rendering and tracking of faces
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CVPR
2001
IEEE
14 years 7 months ago
3D Head Tracking Using Motion Adaptive Texture-Mapping
We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
Lisa M. G. Brown
ACCV
2006
Springer
13 years 11 months ago
Virtual Fashion Show Using Real-Time Markerless Motion Capture
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...
Ryuzo Okada, Björn Stenger, Tsukasa Ike, Nobu...
NPAR
2000
ACM
13 years 9 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
ISBI
2009
IEEE
14 years 9 days ago
Cell Tracking and Segmentation in Electron Microscopy Images Using Graph Cuts
Understanding neural connectivity and structures in the brain requires detailed 3D anatomical models, and such an understanding is essential to the study of the nervous system. Ho...
Huei-Fang Yang, Yoonsuck Choe
ICPR
2002
IEEE
13 years 10 months ago
Feasibility of Hough-Transform-Based Iris Localisation for Real-Time-Application
We present a fast method for locating iris features in frontal face images based on the Hough transform. It consists of an initial iris detection step and a tracking step which us...
Klaus D. Tönnies, Frank Behrens, Melanie Aurn...