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» Immersion in Desktop Virtual Reality
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VRST
2004
ACM
13 years 11 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
INTERACT
2007
13 years 7 months ago
Towards Applicable 3D User Interfaces for Everyday Working Environments
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
SI3D
2003
ACM
13 years 11 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
VLDB
2007
ACM
114views Database» more  VLDB 2007»
13 years 12 months ago
IndeGS: Index Supported Graphics Data Server for CFD Data Postprocessing
Virtual reality techniques particularly in the field of CFD (computational fluid dynamics) are of growing importance due to their ability to offer comfortable means to interact...
Christoph Brochhaus, Thomas Seidl
NIPS
2007
13 years 7 months ago
Locality and low-dimensions in the prediction of natural experience from fMRI
Functional Magnetic Resonance Imaging (fMRI) provides dynamical access into the complex functioning of the human brain, detailing the hemodynamic activity of thousands of voxels d...
Francois Meyer, Greg Stephens