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» Implementation of Logical Functions in the Game of Life
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DNA
2004
Springer
13 years 10 months ago
DNA Hybridization Catalysts and Catalyst Circuits
Practically all of life’s molecular processes, from chemical synthesis to replication, involve enzymes that carry out their functions through the catalysis of metastable fuels in...
Georg Seelig, Bernard Yurke, Erik Winfree
SAGA
2005
Springer
13 years 10 months ago
Self-replication, Evolvability and Asynchronicity in Stochastic Worlds
We consider temporal aspects of self-replication and evolvability – in particular, the massively asynchronous parallel and distributed nature of living systems. Formal views of s...
Chrystopher L. Nehaniv
PADL
2009
Springer
14 years 5 months ago
Declarative Programming of User Interfaces
This paper proposes a declarative description of user interfaces that s from low-level implementation details. In particular, the user interfaces specified in our framework are exe...
Christof Kluß, Michael Hanus
PPDP
2005
Springer
13 years 10 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet