“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
at different levels of abstraction. There are two very different ways of using such languages. One approach is based on the manifestation of a single model, with construction of di...
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
The recent trend in software engineering to model-centered methodologies is an excellent opportunity for OCL to become a widely used specification language. If the focus of the de...
Thomas Baar, Dan Chiorean, Alexandre L. Correa, Ma...
e is an aspect-oriented hardware verification language that is widely used to verify the design of electronic circuits through the development and execution of testbenches. In rec...