Sciweavers

40 search results - page 6 / 8
» Implementation of object-orientation using UML in entry leve...
Sort
View
ITICSE
2005
ACM
13 years 11 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
RE
2001
Springer
13 years 10 months ago
The Single Model Principle
at different levels of abstraction. There are two very different ways of using such languages. One approach is based on the manifestation of a single model, with construction of di...
Richard F. Paige, Jonathan S. Ostroff
JOT
2008
114views more  JOT 2008»
13 years 5 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
UML
2005
Springer
13 years 11 months ago
Tool Support for OCL and Related Formalisms - Needs and Trends
The recent trend in software engineering to model-centered methodologies is an excellent opportunity for OCL to become a widely used specification language. If the focus of the de...
Thomas Baar, Dan Chiorean, Alexandre L. Correa, Ma...
AOSD
2009
ACM
14 years 17 days ago
Modelling hardware verification concerns specified in the e language: an experience report
e is an aspect-oriented hardware verification language that is widely used to verify the design of electronic circuits through the development and execution of testbenches. In rec...
Darren Galpin, Cormac Driver, Siobhán Clark...