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» Improving the Realism of Existing 3D City Models
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3DGIS
2006
Springer
13 years 10 months ago
Improving the Realism of Existing 3D City Models
Within the paper, a novel approach for the reconstruction of geometric details of building façades is presented. It is based on 3D point clouds from terrestrial laser scanning. B...
Martin Kada, Norbert Haala, Susanne Becker
IJCV
2008
242views more  IJCV 2008»
13 years 4 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
3DPVT
2006
IEEE
190views Visualization» more  3DPVT 2006»
13 years 11 months ago
3D City Modeling Using Cognitive Loops
3D city modeling using computer vision is very challenging. A typical city contains objects which are a nightmare for some vision algorithms, while other algorithms have been desi...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
CGA
2008
13 years 4 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
MVA
2000
249views Computer Vision» more  MVA 2000»
13 years 6 months ago
3D City Modeling with Laser Range Data and 2D Maps
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Pingtao Wang, Takeshi Doihara, Kazuo Oda, Wei Lu