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» Improving with age: designing enduring interactive products
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CHI
2009
ACM
14 years 5 months ago
Improving with age: designing enduring interactive products
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
William Odom, James Pierce
MICRO
2009
IEEE
148views Hardware» more  MICRO 2009»
13 years 11 months ago
Flip-N-Write: a simple deterministic technique to improve PRAM write performance, energy and endurance
The phase-change random access memory (PRAM) technology is fast maturing to production levels. Main advantages of PRAM are non-volatility, byte addressability, in-place programmab...
Sangyeun Cho, Hyunjin Lee
TIP
2008
256views more  TIP 2008»
13 years 4 months ago
Image-Based Human Age Estimation by Manifold Learning and Locally Adjusted Robust Regression
Estimating human age automatically via facial image analysis has lots of potential real-world applications, such as human computer interaction and multimedia communication. However...
Guodong Guo, Yun Fu, Charles R. Dyer, Thomas S. Hu...
DATE
2009
IEEE
103views Hardware» more  DATE 2009»
13 years 11 months ago
A set-based mapping strategy for flash-memory reliability enhancement
—With wide applicability of flash memory in various application domains, reliability has become a very critical issue. This research is motivated by the needs to resolve the lif...
Yuan-Sheng Chu, Jen-Wei Hsieh, Yuan-Hao Chang, Tei...
ACMIDC
2009
13 years 8 months ago
Ten design lessons from the literature on child development and children's use of technology
The existing knowledge base on child development offers a wealth of information that can be useful for the design of children's technology. Furthermore, academic journals and...
Helene Gelderblom, Paula Kotzé