maintain awareness of its environment for a long period of time. Additionally, knowledge-intensive agents must be engineered such that their knowledge can be easily updated as envi...
: Partially-observable Markov decision processes provide a very general model for decision-theoretic planning problems, allowing the trade-offs between various courses of actions t...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
In many negotiation and bargaining scenarios, a particular agent may need to interact repeatedly with another agent. Typically, these interactions take place under incomplete info...
Agents are intended to interact in open systems where the knowledge about others (reputation) is incomplete and uncertain. Also, this knowledge about other agents is subjective si...