We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyhedron is represented by a set of triangles. In calculating the distance between...
We developed a method that transforms a polygonal representation of an object into a voxel representation on a 3D regular grid. By applying scale-space theory we derived expression...
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
Image based reconstruction from multiple views is an interesting challenge. Recently methods of optimisation based voxel colouring have appeared, which make use of incremental vis...