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ACMACE
2007
ACM
13 years 8 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
IJVR
2008
133views more  IJVR 2008»
13 years 4 months ago
Teaching Algebra Using Culturally Relevant Virtual Instructors
When culture is integrated into the mathematics classroom, it improves students' academic achievement [3], helps move classrooms towards an equitable learning environment [30]...
Juan E. Gilbert, Keena Arbuthnot, Stafford Hood, M...
ACMACE
2006
ACM
13 years 10 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
DIGITEL
2007
IEEE
13 years 11 months ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
AAMAS
2010
Springer
13 years 5 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada