Educators who wish to integrate interactive computerbased learning experiences into established courses must contend not only with the difficulty of creating quality digital conte...
Active Learning in the classroom domain presents an interesting case for integrating physical and digital affordances. Traditional physical handouts and transparencies are giving w...
This paper presents our approach towards realizing a robot which can bootstrap itself towards higher complexity through embodied interaction dynamics with the environment includin...
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...