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ECIS
2000
13 years 6 months ago
Design Breakdowns, Scenarios and Rapid Application Development
- In this paper we consider the way in which two representational forms, scenarios and design breakdowns, which have emerged in the tradition of participatory design are relevant w...
Paul Beynon-Davies
CHI
2007
ACM
14 years 5 months ago
Persona based rapid usability kick-off
The paper reports on the evaluation of a rapid usability kick-off technique (RUKO). Ten mobile service development projects in the company applied the technique during the early a...
Nina Khalayli, Silja Nyhus, Kari Hamnes, Tone Teru...
ACMDIS
2000
ACM
13 years 9 months ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies
GRAPHICSINTERFACE
2007
13 years 6 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
13 years 11 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann