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» Interactive Rendering of Globally Illuminated Glossy Scenes
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CGF
2000
102views more  CGF 2000»
13 years 4 months ago
Tone Reproduction for Interactive Walkthroughs
When a rendering algorithm has created a pixel array of radiance values the task of producing an image is not yet completed. In fact, to visualize the result the radiance values s...
Annette Scheel, Marc Stamminger, Hans-Peter Seidel
APVIS
2010
13 years 5 months ago
Seismic volume visualization for horizon extraction
Seismic horizons indicate change in rock properties and are central in geoscience interpretation. Traditional interpretation systems involve time consuming and repetitive manual v...
Daniel Patel, Stefan Bruckner, Ivan Viola, Eduard ...
SI3D
2010
ACM
13 years 11 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
BMVC
2010
13 years 2 months ago
Image-based walkthroughs from incremental and partial scene reconstructions
We present a scalable and incremental approach for creating interactive image-based walkthroughs from a dynamically growing collection of photographs of a scene. Prior approaches,...
Kumar Srijan, Syed Ahsan Ishtiaque, Sudipta Sinha,...
SI3D
1992
ACM
13 years 9 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier