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3DIM
2007
IEEE
13 years 11 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
TVCG
2011
196views more  TVCG 2011»
12 years 12 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
TROB
2008
108views more  TROB 2008»
13 years 4 months ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward
HAPTICS
2006
IEEE
13 years 11 months ago
Discrimination of Real and Virtual High-Definition Textured Surfaces
Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers ...
Hong Z. Tan, Bernard D. Adelstein, Ryan Traylor, M...