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CGF
2008
150views more  CGF 2008»
13 years 5 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
CA
2003
IEEE
13 years 10 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
EUROPAR
2006
Springer
13 years 9 months ago
Specification of Inefficiency Patterns for MPI-2 One-Sided Communication
Abstract. Automatic performance analysis of parallel programs can be accomplished by scanning event traces of program execution for patterns representing inefficient behavior. The ...
Andrej Kühnal, Marc-André Hermanns, Be...
CHI
2009
ACM
14 years 5 months ago
Conversation clusters: grouping conversation topics through human-computer dialog
Conversation Clusters explores the use of visualization to highlight salient moments of live conversation while archiving a meeting. Cheaper storage and easy access to recording d...
Tony Bergstrom, Karrie Karahalios
SIGGRAPH
1996
ACM
13 years 9 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin