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» Interactive manipulation of rigid body simulations
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SIGGRAPH
2000
ACM
13 years 9 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
JVCA
1998
90views more  JVCA 1998»
13 years 4 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
HAPTICS
2005
IEEE
13 years 10 months ago
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
Miguel A. Otaduy, Ming C. Lin
ROBOCUP
2005
Springer
119views Robotics» more  ROBOCUP 2005»
13 years 10 months ago
SimRobot - A General Physical Robot Simulator and Its Application in RoboCup
This paper describes SimRobot, a robot simulator which is able to simulate arbitrary user-defined robots in three-dimensional space. It includes a physical model which is based on...
Tim Laue, Kai Spiess, Thomas Röfer
TOG
2012
170views Communications» more  TOG 2012»
11 years 7 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun