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» Interactive skeleton-driven dynamic deformations
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SCA
2007
13 years 7 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
JVCA
2006
87views more  JVCA 2006»
13 years 5 months ago
Interactive mesh deformation with pseudo material effects
This paper presents a novel interactive mesh deformation method that can achieve various dynamic material effects, including elastic membrane and cloth effects. In our framework, ...
Jin Huang, Hongxin Zhang, Xiaohan Shi, Xinguo Liu,...
GRAPHICSINTERFACE
2003
13 years 6 months ago
Interactive Deformation Using Modal Analysis with Constraints
Modal analysis provides a powerful tool for efficiently simulating the behavior of deformable objects. This paper shows how manipulation, collision, and other constraints may be ...
Kris K. Hauser, Chen Shen, James F. O'Brien
CGF
2008
168views more  CGF 2008»
13 years 5 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
TOG
2002
130views more  TOG 2002»
13 years 5 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai