This paper is about the use of metric data structures in high-dimensionalor non-Euclidean space to permit cached sufficientstatisticsaccelerationsof learning algorithms. It has re...
Triangle strips are a widely used hardware-supported data-structure to compactly represent and efficiently render polygonal meshes. In this paper we survey the efficient generatio...
For a non-negative integer T, we prove that the independence number of a graph G = (V, E) in which every vertex belongs to at most T triangles is at least uV f(d(u), T) where d(u)...
We present an algorithm for the efficient and accurate computation of geodesic distance fields on triangle meshes. We generalize the algorithm originally proposed by Surazhsky e...
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...