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» Interpretive OpenGL for computer graphics
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DFN
2004
13 years 6 months ago
OpenGL Vizserver 3.1
: The OpenGL Vizserver computing solution is one of the key enabling technologies in a Visual Area Network (VAN). These solutions distribute the interactive graphics generated by p...
Michael Brown, Yochai Shefi-Simchon, Allan Commike

Book
9504views
15 years 2 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis

Book
5690views
15 years 2 months ago
The OpenGL Reference Manual - The Bluebook
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Dave Shreiner
SIGGRAPH
2000
ACM
13 years 9 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
ACMACE
2005
ACM
13 years 10 months ago
Interactive three-dimensional rendering on mobile computer devices
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Javier Lluch, Rafael Gaitán, Emilio Camahor...