Sciweavers

11 search results - page 2 / 3
» Intonation Modelling and Adaptation for Emotional Prosody Ge...
Sort
View
AIHC
2007
Springer
13 years 12 months ago
Modeling Naturalistic Affective States Via Facial, Vocal, and Bodily Expressions Recognition
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
Kostas Karpouzis, George Caridakis, Loïc Kess...
UMUAI
2010
105views more  UMUAI 2010»
13 years 4 months ago
Towards personality-based user adaptation: psychologically informed stylistic language generation
Conversation is an essential component of social behavior, one of the primary means by which humans express intentions, beliefs, emotions, attitudes and personality. Thus the deve...
François Mairesse, Marilyn A. Walker
ACII
2011
Springer
12 years 5 months ago
Expressive Gesture Model for Humanoid Robot
Abstract. This paper presents an expressive gesture model that generates communicative gestures accompanying speech for the humanoid robot Nao. The research work focuses mainly on ...
Le Quoc Anh, Catherine Pelachaud
AIIDE
2009
13 years 6 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
MM
2006
ACM
153views Multimedia» more  MM 2006»
13 years 11 months ago
Buzz: telling compelling stories
This paper describes a digital theater installation called Buzz. Buzz consists of virtual actors who express the collective voice generated by weblogs (blogs). These actors find ...
Sara Owsley, Kristian J. Hammond, David A. Shamma,...