In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
In recent years many tone mapping operators (TMOs) have been presented in order to display high dynamic range images (HDRI) on typical display devices. TMOs compress the luminance ...
Francesco Banterle, Patrick Ledda, Kurt Debattista...
A two layer coding algorithm for high dynamic range images is discussed. In the first layer, a low dynamic range image is encoded by a conventional codec, and then the residual in...
This paper presents a novel tone mapping framework. First, we introduce a tone mapping fidelity principle which explicitly stipulates that tone-mapped image data should not only b...
In this paper, we propose a coding algorithm for raw images with high dynamic ranges. Our encoder has two layers. In the first layer, 24 bit low dynamic range image is encoded by...