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» Iterated Belief Change Due to Actions and Observations
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HICSS
2003
IEEE
207views Biometrics» more  HICSS 2003»
13 years 10 months ago
Formalizing Multi-Agent POMDP's in the context of network routing
This paper uses partially observable Markov decision processes (POMDP’s) as a basic framework for MultiAgent planning. We distinguish three perspectives: first one is that of a...
Bharaneedharan Rathnasabapathy, Piotr J. Gmytrasie...
ECAI
2006
Springer
13 years 9 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
AGENTS
2001
Springer
13 years 9 months ago
Monitoring deployed agent teams
Recent years are seeing an increasing need for on-line monitoring of deployed distributed teams of cooperating agents, e.g., for visualization, or performance tracking. However, i...
Gal A. Kaminka, David V. Pynadath, Milind Tambe
ATAL
2003
Springer
13 years 10 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
AAAI
2010
13 years 6 months ago
Convergence to Equilibria in Plurality Voting
Multi-agent decision problems, in which independent agents have to agree on a joint plan of action or allocation of resources, are central to AI. In such situations, agents' ...
Reshef Meir, Maria Polukarov, Jeffrey S. Rosensche...