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» JaGrLib: Library for Computer Graphics Education
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SIGCSE
2002
ACM
153views Education» more  SIGCSE 2002»
13 years 4 months ago
A communication library to support concurrent programming courses
A number of communication libraries have been written to support concurrent programming. For a variety of reasons, these libraries generally are not well-suited for use in undergr...
Steve Carr, Changpeng Fang, Tim Jozwowski, Jean Ma...
GRAPHITE
2004
ACM
13 years 10 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
JOT
2008
114views more  JOT 2008»
13 years 4 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
JCDL
2003
ACM
109views Education» more  JCDL 2003»
13 years 10 months ago
How to Turn the Page
Can digital libraries provide a reading experience that more closely resembles a real book than a scrolled or paginated electronic display? This paper describes a prototype page-t...
Yi-Chun Chu, Ian H. Witten, Richard Lobb, David Ba...
SIGCSE
2010
ACM
166views Education» more  SIGCSE 2010»
13 years 5 months ago
Introducing concurrency in CS 1
Because of the growing importance of concurrent programming, many people are trying to figure out where in the curriculum to introduce students to concurrency. In this paper we di...
Kim B. Bruce, Andrea Pohoreckyj Danyluk, Thomas P....