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» Joint Geometry Texture Progressive Coding of 3D Models
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ICIP
2000
IEEE
13 years 10 months ago
Joint Geometry/Texture Progressive Coding of 3D Models
Files of 3D models are often large and time-consuming to download. Most 3D viewers need the entire file to display a 3D model even when the user is interested only in a part of or...
Masahiro Okuda, Tsuhan Chen
ICIP
2007
IEEE
13 years 12 months ago
Packet Loss Resilient Transmission of 3D Models
This paper presents an efficient joint source-channel coding scheme based on forward error correction (FEC) for three dimensional (3D) models. The system employs a wavelet based ...
M. Oguz Bici, Andrey Norkin, Gozde Bozdagi Akar
PCM
2005
Springer
142views Multimedia» more  PCM 2005»
13 years 11 months ago
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...
3DPVT
2004
IEEE
175views Visualization» more  3DPVT 2004»
13 years 9 months ago
Scalable and Efficient Coding of 3D Model Extracted from a Video
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Raphaèle Balter, Patrick Gioia, Luce Morin,...
ICIP
2005
IEEE
14 years 7 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter