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» Knowledge Difference and its Influence on a Search Agent
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AAAI
2008
13 years 8 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
CHI
2010
ACM
13 years 3 months ago
The tower of Babel meets web 2.0: user-generated content and its applications in a multilingual context
This study explores language's fragmenting effect on usergenerated content by examining the diversity of knowledge representations across 25 different Wikipedia language edit...
Brent Hecht, Darren Gergle
AAAI
2012
11 years 8 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
WCE
2007
13 years 6 months ago
Exploring the Interdependencies among Communication, Knowledgeability and Performance of Multi-agent Systems
— The advent of ubiquitous computing has revolutionized distributed Multi-agent systems (MAS). Consequently, there are many software projects focusing on MASs. However, its succe...
Punam Bedi, Vibha Gaur
AAAI
2008
13 years 8 months ago
Computational Influence for Training and Entertainment
2) a set of abstract drama manager; 3) a model of player response to drama manager actions; and 4) an author-specified evaluation function. The drama manager's task is to sele...
David L. Roberts