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» Learning Character Behaviors Using Agent Modeling in Games
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AAAI
1998
13 years 7 months ago
Alternative Essences of Intelligence
We present a novel methodology for building humanlike artificially intelligent systems. We take as a model the only existing systems which are universally accepted as intelligent:...
Rodney A. Brooks, Cynthia Breazeal, Robert Irie, C...
SIGECOM
2011
ACM
216views ECommerce» more  SIGECOM 2011»
12 years 8 months ago
Strategic sequential voting in multi-issue domains and multiple-election paradoxes
In many settings, a group of agents must come to a joint decision on multiple issues. In practice, this is often done by voting on the issues in sequence. In this paper, we model ...
Lirong Xia, Vincent Conitzer, Jérôme ...
SIGECOM
2010
ACM
183views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
The unavailable candidate model: a decision-theoretic view of social choice
One of the fundamental problems in the theory of social choice is aggregating the rankings of a set of agents (or voters) into a consensus ranking. Rank aggregation has found appl...
Tyler Lu, Craig Boutilier
AICOM
2002
103views more  AICOM 2002»
13 years 5 months ago
The emergent computational potential of evolving artificial living systems
The computational potential of artificial living systems can be studied without knowing the algorithms that govern their behavior. Modeling single organisms by means of socalled c...
Jirí Wiedermann, Jan van Leeuwen
DMIN
2007
183views Data Mining» more  DMIN 2007»
13 years 7 months ago
Crawling Attacks Against Web-based Recommender Systems
—User profiles derived from Web navigation data are used in important e-commerce applications such as Web personalization, recommender systems, and Web analytics. In the open en...
Runa Bhaumik, Robin D. Burke, Bamshad Mobasher