Sciweavers

56 search results - page 3 / 12
» Learning Design based on Graphical Knowledge-Modelling
Sort
View
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 7 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CGI
2006
IEEE
13 years 12 months ago
Research on User-Centered Design and Recognition Pen Gestures
Pen-based user interface has become a hot research field in recent years. Pen gesture plays an important role in Pen-based user interfaces. But it’s difficult for UI designers to...
Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Da...
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
13 years 4 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
IADIS
2003
13 years 7 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
ICCV
2009
IEEE
14 years 10 months ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...