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ACL
2012
11 years 8 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
NAACL
2001
13 years 7 months ago
Re-Engineering Letter-to-Sound Rules
Using finite-state automata for the text analysis component in a text-to-speech system is problematic in several respects: the rewrite rules from which the automata are compiled a...
Martin Jansche
CSB
2005
IEEE
129views Bioinformatics» more  CSB 2005»
13 years 11 months ago
Rule Clustering and Super-rule Generation for Transmembrane Segments Prediction
The explanation of a decision is important for the acceptance of machine learning technology in bioinformatics applications such as protein structure prediction. In past research,...
Jieyue He, Bernard Chen, Hae-Jin Hu, Robert W. Har...
TFS
2008
157views more  TFS 2008»
13 years 5 months ago
Efficient Self-Evolving Evolutionary Learning for Neurofuzzy Inference Systems
Abstract--This study proposes an efficient self-evolving evolutionary learning algorithm (SEELA) for neurofuzzy inference systems (NFISs). The major feature of the proposed SEELA i...
Cheng-Jian Lin, Cheng-Hung Chen, Chin-Teng Lin
ATMOS
2011
261views Optimization» more  ATMOS 2011»
12 years 6 months ago
On the Utilisation of Fuzzy Rule-Based Systems for Taxi Time Estimations at Airports
The primary objective of this paper is to introduce Fuzzy Rule-Based Systems (FRBSs) as a relatively new technology into airport transportation research, with a special emphasis o...
Jun Chen, Stefan Ravizza, Jason A. D. Atkin, Paul ...