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KESAMSTA
2009
Springer
13 years 11 months ago
Relational Learning by Imitation
Abstract. Imitative learning can be considered an essential task of humans development. People use instructions and demonstrations provided by other human experts to acquire knowle...
Grazia Bombini, Nicola Di Mauro, Teresa Maria Alto...
AAAI
2007
13 years 7 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
AI
1999
Springer
13 years 4 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
ACCV
2010
Springer
12 years 12 months ago
Affordance Mining: Forming Perception through Action
This work employs data mining algorithms to discover visual entities that are strongly associated to autonomously discovered modes of action, in an embodied agent. Mappings are lea...
Liam Ellis, Michael Felsberg, Richard Bowden
ATAL
2010
Springer
13 years 6 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani