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» Learning Teleoreactive Logic Programs from Problem Solving
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AAAI
2006
13 years 7 months ago
Multimodal Cognitive Architecture: Making Perception More Central to Intelligent Behavior
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...
B. Chandrasekaran
AAAI
2000
13 years 7 months ago
Decision Making under Uncertainty: Operations Research Meets AI (Again)
Models for sequential decision making under uncertainty (e.g., Markov decision processes,or MDPs) have beenstudied in operations research for decades. The recent incorporation of ...
Craig Boutilier
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
14 years 6 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
DAGSTUHL
2001
13 years 7 months ago
Visualization for the Mind's Eye
Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Nelson A. Baloian, Wolfram Luther
BMCBI
2006
127views more  BMCBI 2006»
13 years 5 months ago
Automatic discovery of cross-family sequence features associated with protein function
Background: Methods for predicting protein function directly from amino acid sequences are useful tools in the study of uncharacterised protein families and in comparative genomic...
Markus Brameier, Josien Haan, Andrea Krings, Rober...