This paper deals with the problem of making predictions in the online mode of learning where the dependence of the outcome yt on the signal xt can change with time. The Aggregating...
: ConnectIT uses a graphical representation to express strategies for playing the connect-four game. With this tool we can transfer complex knowledge about the connect-four game it...
This paper presents how text -mining techniques can be used to analyze an enterprise’s external environment searching for competitors, related products and services, marketing st...
Following Tesauro’s work on TD-Gammon, we used a 4000 parameter feed-forward neural network to develop a competitive backgammon evaluation function. Play proceeds by a roll of t...
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...