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CVPR
2011
IEEE
13 years 29 days ago
Learning the Easy Things First: Self-Paced Visual Category Discovery
Objects vary in their visual complexity, yet existing discovery methods perform “batch” clustering, paying equal attention to all instances simultaneously—regardless of the ...
Yong Jae Lee, Kristen Grauman
ICALT
2006
IEEE
13 years 11 months ago
Drawing Things Together: Integrating Modalities and Co-ordinating Understanding
Graphical dialogue -the collaborative construction and modification of drawings- forms an integrated part of many human interactions e.g., the construction of sketch maps, archite...
Patrick G. T. Healey
FASE
2008
Springer
13 years 6 months ago
When Things Go Wrong: Interrupting Conversations
Abstract. This paper presents a true-concurrent approach to formalising integration of Small-to-Medium Enterprises (SMEs) with Web services. Our approach formalises common notions ...
Juliana Küster Filipe Bowles, Sotiris Moschoy...
HUC
2010
Springer
13 years 5 months ago
Leveraging the web of things for rapid prototyping of UbiComp applications
An increasing number of real-world entities is currently being connected to the Internet and the World Wide Web. We argue that this development is the precursor of a Web of Things...
Benedikt Ostermaier, Fabian Schlup, Matthias Kovat...
ACE
2003
107views Education» more  ACE 2003»
13 years 6 months ago
Student satisfaction with groupwork in undergraduate computer science : do things get better?
Groupwork has a large and important role in computer science courses. Moreover, groupwork skills are among the most important generic attributes students should develop during the...
Helen Drury, Judy Kay, Warren Losberg