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» Linear representation of discrete surfaces in 3D
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DGCI
2005
Springer
13 years 10 months ago
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Nilo Stolte
CVPR
2010
IEEE
13 years 8 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
ICCV
2011
IEEE
12 years 5 months ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
ICPR
2008
IEEE
13 years 11 months ago
Linear time recognition algorithms for topological invariants in 3D
In this paper, we design linear time algorithms to recognize and determine topological invariants such as genus and homology groups in 3D. These invariants can be used to identify...
Li Chen, Yongwu Rong
ICCAD
2003
IEEE
131views Hardware» more  ICCAD 2003»
14 years 2 months ago
A New Surface Integral Formulation For Wideband Impedance Extraction of 3-D Structures
Detailed electromagnetic analysis of three-dimensional structures in multilayered dielectric media is critical for automatic generation of equivalent circuit models for the interc...
Ben Song, Zhenhai Zhu, John D. Rockway, Jacob Whit...