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» Local energy-optimizing subdivision algorithms
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CGF
1999
126views more  CGF 1999»
13 years 5 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
SIGGRAPH
2000
ACM
13 years 9 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
CGF
2006
107views more  CGF 2006»
13 years 5 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
COMPGEOM
1996
ACM
13 years 9 months ago
Simple Traversal of a Subdivision Without Extra Storage
In this paper we show how to traverse a subdivision and to report all cells, edges and vertices, without making use of mark bits in the structure or a stack. We do this by perform...
Mark de Berg, René van Oostrum, Mark H. Ove...
CAD
2005
Springer
13 years 5 months ago
Surface interpolation of meshes by geometric subdivision
Subdivision surfaces are generated by repeated approximation or interpolation from initial control meshes. In this paper, two new nonlinear subdivision schemes, face based subdivi...
Xunnian Yang